May 13, 2017
Learn How to Build Your Own $45 Light Wand That Can Change Colors
If you’ve got $45 and a little time on your hands, you can make your own DIY color-changing, Wi-Fi enabled light wand.
Light wands are great for a lot of reasons. They’re lightweight, portable, and come in handy when you need to add a little extra light without a whole lot of fuss. However, units like the Westcott Ice Light are crazy expensive at $500, so many indie filmmakers aren’t able to take advantage of their great dexterity—unless, of course, you’re up for a little DIY project. With just $45 worth of materials, this tutorial from Macroscope Pictures shows you how to build your own light wand that has all the features you’d hope to see in a conventional unit, including the ability to change colors and Wi-Fi capability.
Yes, this is a bit more labor intensive than many of the tutorials we share here, but the result is worth it. Check out the material list courtesy of DIY Photography:
Source: NoFilmSchool
May 13, 2017
How to Avoid Shaky Footage When Shooting Without a Camera Stabilizer
You can still get smooth footage if you don’t have a fancy camera stabilizer.
I think we can all agree that gimbals, tripods, and other camera stabilizers are excellent cinematic tools for keeping footage nice and steady. However, for those who may not have the money, access, or desire to get their hands on one, it’s important to understand how to keep their camera smooth when shooting handheld. In this video, filmmaker Peter McKinnon gives you a bunch of tips on how to do just that. Check it out below:
If you’ve spend any amount of time shooting without a stabilizer, chances are you have your own approach to getting smooth shots. However, McKinnon unloads a ton of great tips, so there’s bound to be a few that you haven’t yet tried.
Source: NoFilmSchool
May 13, 2017
The battle of the entry-level headsets: Google’s Daydream View vs. Samsung’s Gear VR
The Daydream View is comfortable and capable, but how does it compare to Samsung’s Gear VR in terms of design, power, and pricing? We break down what we know about each headset and try to establish a victor.
The post The battle of the entry-level headsets: Google’s Daydream View vs. Samsung’s Gear VR appeared first on Digital Trends.
Source: Digital Trends VR
May 12, 2017
Oculus room-scale software moves from ‘experimental’ to fully supported
Version 1.15 of the Oculus Rift software moves room-scale tracking support from “experimental” to fully supported. Anyone in the Public Test Channel should now experience better three-sensor support.
The post Oculus room-scale software moves from ‘experimental’ to fully supported appeared first on Digital Trends.
Source: Digital Trends VR
May 12, 2017
SXSW 2017 World Premiere of Win It All Debuts on Netflix [Video]
If you missed the SXSW World Premiere of Win It All at the Paramount Theatre on Saturday, March 11, you can now watch the film on Netflix. Be sure to check out our Q&A with director Joe Swanberg and cast members, Jake Johnson, Aislinn Derbez and Joe Lo Truglio.
Johnson stars as small time gambler Eddie Garrett, who agrees to watch a duffel bag for an acquaintance who is heading to prison. When he discovers cash in the bag, he’s unable to resist the temptation and winds up deeply in debt. When the prison release is shortened, Eddie suddenly has a small window of time to win all the money back.
Swanberg has directed several feature films, including Drinking Buddies (SXSW 2013), Happy Christmas, and Digging for Fire He is the creator of the Netflix original series Easy. Win It All marks his third collaboration with Johnson.
Explore More Content From SXSW 2017
Get inspired by a multitude of diverse visionaries at SXSW – browse more 2017 Keynotes, Featured Sessions, Red Carpets, and Q&A’s on our YouTube Channel.
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The post SXSW 2017 World Premiere of Win It All Debuts on Netflix [Video] appeared first on SXSW.
Source: SxSW Film
May 12, 2017
Modders will make ‘Half-Life 2’ playable in virtual reality on current headsets
Some of the modders behind an early attempt to make Half-Life 2 playable in virtual reality are renewing their efforts with an ambitious attempt to bring the game to the Oculus Rift and HTC Vive.
The post Modders will make 'Half-Life 2' playable in virtual reality on current headsets appeared first on Digital Trends.
Source: Digital Trends VR
May 12, 2017
The Daily Chord Weekly Recap – Friday, May 12
YouTube is the hot-button music industry topic of the week, as parent company Google defends their practices amid a growing chorus of label criticism. Streaming veteran eMusic announced a reboot, Spotify’s origins are reported in a new book, and the iTunes application is coming to the Windows Store at long last. The Daily Chord provides a handful of stories each weekday to save you time and bring you important and interesting stories. Subscribe to our email updates and get the headlines in your inbox.
Monday, May 8
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Lyor Cohen, YouTube’s music ambassador, makes his case to the major labels
Interview from Recode -
Kobalt Music scores $75 million funding round led by Hearst Entertainment
Post from Variety -
Voice control may be the biggest music leap since hi-fi – and more Collision 2017
Post from Ars Technica -
FCC chairman’s net neutrality fix: ‘Clinton-era light touch’
Post from CNET -
The concert ticket industry is still broken
Post from Vulture -
The Cosimo sound: New Orleans’ role in the birth of rock
Story from NO Times-Picayune
Tuesday, May 9
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Grammy Awards returning to New York after 15 years away
Story from NY Times -
Pandora seeks buyer and new board members
Post from Billboard -
LA punk band X to get 40th anniversary exhibit at the Grammy Museum
Post from LA Times -
Eurovision Song Contest: Bluff your way through this year’s show
Feature from BBC News -
Here comes the science bit: Why music festivals are going geek
Post from The Guardian -
Amazon debuts its own concert series in the UK as a perk for Prime members
Post from TechCrunch
Wednesday, May 10
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Fans to the front: How internet fandoms are gaming the music industry
Column from Rolling Stone -
eMusic relaunches indie-centric music service
Post from Billboard -
Sturgill Simpson leads 2017 Americana Music Awards nominations
Item from The Tennessean -
Norton Records, still rocking, is releasing a lost Dion album
Story from NY Times -
X Japan’s Yoshiki needs urgent surgery after decades of intense drumming
Post from BBC News -
Robert Miles, trance producer and DJ, has died at 47
Obituary from The Guardian
Thursday, May 11
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Steven Van Zandt: ‘We literally brought down the South African government’
Interview from The Guardian -
Universal demands cancellation of $30 million deal with Prince estate
Post from Billboard -
YouTube: friend or foe of the music industry?
Story from Canadian Musician -
Visual design student reimagines Apple Music with unified artwork, better discovery and more
Post from MacRumors -
Early Spotify was built on pirated MP3 filles, new book claims
Post from Gizmodo -
Ticketmaster criticizes Irish secondary ticketing ‘media frenzy’
Post from Pollstar
Friday, May 12
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Jay Z and Live Nation renew touring deal for 10 years
Story from NY Times -
Epic Records chief L.A. Reid to exit Sony Music
Post from Variety -
Spotify and – no joke – iTunes are coming to the Windows Store
Post from Ars Technica -
Google releases study defending YouTube’s value to music biz, trade bodies hit back
Post from Billboard -
Desert Trip will not return in 2017
Post from Rolling Stone -
Metallica want to be the first band to play in space
Item from NME
The post The Daily Chord Weekly Recap – Friday, May 12 appeared first on SXSW.
Source: SxSW Music
May 12, 2017
25 million PC gamers now have systems that are ready for virtual reality
While you still need a pretty capable PC to run consumer-grade VR headsets like an Oculus Rift and HTC Vive, it’s not as expensive as it used to be. That’s why nearly 25 million people now meet the recommended specs.
The post 25 million PC gamers now have systems that are ready for virtual reality appeared first on Digital Trends.
Source: Digital Trends VR
May 12, 2017
Mapping Immigrant America: A Look At The Immigrant Population In The U.S.
Lately, there has been a lot of talk about immigrants in the U.S. following the election of Donald Trump. While the president and his administration have been attempting to push policies that would limit immigration into the U.S., many opposed to his rhetoric have stressed the fact that the U.S. was built by immigrants, for immigrants. But just how many immigrants are there in America?
Mapping Immigrant America, a project by Kyle Walker, was created for his upcoming talk in September at Dallas’s Old Red Museum, “Visualizing the Changing Landscape of US Immigration.” The map, a dot-density model of the immigrant population in the U.S., is painted in colored dots representing immigrants’ place of origin. The regions consist of Mexico (red); Latin America and the Caribbean, other than Mexico (Blue); East and Southeast Asia (green); South and Central Asia (aqua); Sub-Saharan Africa (purple); North Africa and Southwest Asia (pink); Europe (orange); Oceania (yellow); and Canada (brown).
Walker pulled demographic data from the American Community Survey (2009-2013) and geographic and demographic data from the National Historical Geographic Information System. Each of the dots featured on the map equals roughly 20 million immigrants from a given region and are placed randomly within the Census tract the data was pulled from. Because the American Community Survey pulls from a sample of 3 million households yearly and averaged over 5 years to attain estimates for each Census tract, Walker emphasizes that the map only represents estimates of immigrant population in the U.S. and is, therefore, subject to a margin of error. This and the fact that a large number of colors (nine) are represented on the map led to Walker’s decision to have each dot illustrate 20 million immigrants instead of one dot per immigrant.
You can check out Walker’s full map here and discover more about the immigrant population across America.
Source: Visual News
May 12, 2017
Production Design & Photography for SGD Newsletter
Production Design & Photography for SGD Newsletter
The BTS of this feature hasn’t been done in CGI, it’s all production design and photography. This time around it was for SGD for which it stands for: Small Green Door and their set designs. As being a full interactive studio, they are basing their services on a few key words: “design, shoot, develop, and grow”. Because of the non-use of CGI, it was definitely interesting to see the work behind and what happened to trick the results into something quite unique.
Behind this work, we are looking at the team from Small Green Door who is a creative studio based in Los Angeles, California, USA. They are a small team but it doesn’t mean they aren’t properous; on the contrary it turned out pretty well. I would suggest to check out their site at smallgreendoor.com.
This branding campaign is based on SGD’s four basic creative services: design, shoot, develop, and grow. The task communicates the idea behind each category in a fresh and unique way. By using color as an initial focal point, the process began with selecting specific color palettes that could relate and communicate our four pillars. This led to the exploration of objects that could create a harmonious tonal voice.
AoiroStudio
May 12, 2017
Source: Abduzeedo Photography