January 3, 2018
UI Inspiration: This week’s selections from Aakash Sarvaiya, Maciej Dyjak, Andrew Chraniotis and more
UI Inspiration: This week’s selections from Aakash Sarvaiya, Maciej Dyjak, Andrew Chraniotis and more
It’s that time of the week for our collection of UI/UX interactions to boost your UI inspiration for the new year. We are focusing on cool animations, layout designs, UX thinking and more. We will also mix it all from static, dynamic and even live prototypes, this might be a great article to bookmark! For this week, we have some cool interactions with what could be trending. What do you think about cards in iOS? Card designs added with some really smooth transitions, that’s kind of neat right? I guess time will tell.
In this collection we are featuring the work from Aakash Sarvaiya, Maciej Dyjak, Andrew Chraniotis, Marek Leschinger and more.
More Links
- For more, check out Dribbble
- Follow my tweets @aoirostudio
- Follow my pictures on Instagram
via Dribbble
Design by Aakash Sarvaiya
Design by tranmautritam
Design by Maciej Dyjak
Design by Maciej Dyjak
Design by Andrew Chraniotis
Design by Marek Leschinger
Design by Neil彭彭
Design by Kamil Glowinski
Design by Sebastiaan Scheer
Design by Greg Beldam
Design by Mansoor Ali
Design by xumin
Design by JONDesigner
Design by Yiker
Design by Jabel Ahmed
AoiroStudio
Jan 03, 2018
Source: Abduzeedo UI/UX
January 3, 2018
‘Pokémon Go’ is finally heading to the world’s largest mobile market
It’s been a long wait for Chinese gamers, but ‘Pokémon Go’ is finally heading to the world’s largest mobile market, guaranteeing a serious revenue boost for Niantic, the creator of the creature-catching game.
The post ‘Pokémon Go’ is finally heading to the world’s largest mobile market appeared first on Digital Trends.
Source: Digital Trends VR
January 2, 2018
Happy New Year From Happy Hipsters By Lorenza Cotellessa
Happy New Year From Happy Hipsters By Lorenza Cotellessa
Happy New Year everyone! We’re excited to start 2018 off with a smile and giggle thanks to awesome illustrator Lorenza Cotellessa’s “Happy Hipsters.” Lorenza is a Milan-based illustrator and graphic designer with a knack for beautifully blending character, color and composition in her own unique way. With a background in interior design, Lorenza is now purely focused on making her living as an illustrator and we fully support her passion. If you’re keen on independent music labels, vintage clothes, and artisanal coffee we hope you enjoy these charming illustrations by a rising star. Be sure to check out more about Lorenza and her work here.
ibby
Jan 02, 2018
Source: Abduzeedo Illustration
January 2, 2018
The 5 biggest computing trends to watch for at CES 2018
Many of the most important trends in computing are set at CES. We look ahead to CES 2018 to anticipate some of the biggest changes in laptops, 2-in-1s, and virtual reality.
The post The 5 biggest computing trends to watch for at CES 2018 appeared first on Digital Trends.
Source: Digital Trends VR
January 2, 2018
Albino Animals Series of Illustration Using Just Circles
Albino Animals Series of Illustration Using Just Circles
Bruno Silva and Oli Illustration shared an awesome illustration project on their Behance profiles titled Albino Animals Series. It’s a Series of beautiful animals illustrations designed only with circles and the use of overlays and transparencies. I love these types of projects where the designer set a clear constraint and try to overcome it to achieve the desired result. Using just circles and overlays is quite challenging but it looks like it worked. I see that there are a lot of semi-circles or just segments of a circle but the shadows and inner-shadows definitely give a nice depth and set the style for the series. It’s a great project to kick-off 2018 and inspire us to learn to embrace constraints in our lives.
Bua is the online portfolio of Bruno Silva, visual designer who loves working in brand identity and design user interfaces for websites and mobile devices. For more information make sure to check out http://www.bua.pt/
Illustration












Make sure to check out Bruno Silva at:
abduzeedo
Jan 02, 2018
Source: Abduzeedo Illustration
January 2, 2018
Voguish Portrait Illustrations by Janice Sung
Voguish Portrait Illustrations by Janice Sung
First of all, Happy New Year everyone! We hope that everyone enjoyed a beautiful time off with their families, siblings, and friends. We are back and moving forward in 2018! Let’s kick it off with the stunning work of Toronto-based illustrator named Janice Sung, she is an independent illustrator and her craft is all around portraits. You might have recognized some famous celebrities or movie characters like Marilyn Monroe, Audrey Hepburn, Mathilda and more. If you wanna learn more about her techniques and tutorials, check out her Patreon.
Mostly inspired by my love for fashion, people, and nature. I love creating worlds and characters that elevate story and beauty.
More Links
- Learn more about Janice Sung at janicesung.com
- Follow Janice’s work on Behance
- Follow Janice on Instagram
Portrait Illustrations
AoiroStudio
Jan 02, 2018
Source: Abduzeedo Illustration
December 30, 2017
5 Tips on Better Filmmaking from Director Sean Baker
Want to start your filmmaking career on the right foot? Then take some advice from Sean Baker, the writer/director of “The Florida Project.”
After garnering critical acclaim for his last two films, Tangerine and The Florida Project, Sean Baker is now one of the biggest rising stars in the independent film scene. However, his success didn’t come overnight. In this BAFTA Guru interview, the writer/director discusses his journey as a filmmaker and shares some keen insight into what it takes to stay dedicated to and passionate about your cinematic projects.
Here are a handful of takeaways from the interview:
The middle can come later
When you sit down to write your screenplay, it’s okay to not have it all figured out. That would be ludicrous—or a miracle. Instead, focus your attention on the beginning and the ending of your story. Nailing those two important pieces down will allow you to give all of your attention to that fussy middle part that is going to be giving you the most trouble anyway.
Source: NoFilmSchool
December 30, 2017
Watch: Where Do Babies Come from (When You’re Casting a Movie)?
This video answers a common question among indie filmmakers: how do you cast a baby in a film?
So, you want to employ a baby, huh? Well, guess what, as long as it’s for the purpose of acting in your movie you totally can! But you’re probably not wondering whether you can or you can’t, but how. How in the hell do you cast a baby? Where do they come from? Where do you look? What kinds of legal hoops do you have to jump through in order to keep these precious angels safe and happy and you out of jail? Vox answers all of these burning questions and more in the video below.
It turns out that there are a lot of hoops (i.e. child labor laws) you’ll have to jump through in order to cast these adorable near-newborns in your film, but the requirements vary greatly depending on which state you’re shooting in. Some states require babies to be at least 15-days-old and restrict the amount of time they can work or even be on set, ranging from the very restrictive (two consecutive on-set hours per day with actual work not exceeding 20 minutes) to the severely lax (6-hour, 6-day work week).
Source: NoFilmSchool
December 30, 2017
Faking the Robot Camera Move from Kendrick Lamar’s ‘Humble’ Music Video
No robots were harmed in the making of this tutorial—mostly because there were none.
Kendrick Lamar’s music video for his hit single “Humble” was one of the most iconic of 2017. That’s partly due to the fact that the song itself was also iconic as hell, but much of the credit has to go to co-director Dave Meyers and The Little Homies (Lamar and Dave Free) who managed to pack a crazy amount of cinematic acrobatics into a piece that lasts only three minutes.
If you want to try and replicate the look of the video, well, you’re gonna need a lot of expertise and super expensive gear, like one of those giant robotic arms. Sry. But hey, there is a way to kind of fake one of the video’s coolest moves—and you won’t even need a robot to do it. Jordy Vandeput of Cinecom shows you a pretty simple workaround in the following tutorial.
Just in case you’re not sure which robotic camera move I’m talking about, it happens at about the 2-minute mark in the “Humble” music video.
Source: NoFilmSchool
December 30, 2017
How Shooting Handheld Can Improve Your Films and Videos
Even though there are plenty of powerful camera stabilizers on the market, sometimes just some good, old-fashioned handheld camera work is what your project needs.
From Steadicams to sliders, there are countless tools out there that you can use to stabilize your footage, and if you’re like many filmmakers, you probably have a couple of them that you bring with you every time you shoot a project. But in situations in which simplicity and versatility trump smoothness, it’d be wise to know how to handle your camera without the aid of a stabilizer. In this video, Anders Øvergaard of Andyax not only shows you a few techniques that you can use to up your handheld game but also explains why going handheld is sometimes much better than using a fancy stabilization rig.
Every decision you make when shooting a film should be an intentional one and going handheld is no different. In other words, you don’t shoot handheld because you’re lazy or because you don’t have a stabilizer—friggin’ don’t be lazy and make a DIY stabilizer—you shoot handheld because it’s the best choice for the shot.
Source: NoFilmSchool